Voxelized Phantom Input File

Overview

This input file (VoxelizedPhantom.in) is used to load a .g4dcm file into the simulation. The g4dcm file contains the information to generate a voxelized phantom.

Step-by-Step Instructions

Users can modified some parameters of the voxelized phantom generation.

  • GmReadPhantomGeometry:Phantom:FileName: This command is used to select the path to the g4dcm file.

  • GmReadPhantomGeometry:FileName: This command is used to select the world where the voxelized phantom is placed.

  • GmReadPhantomGeometry:MotherName: Name of the world.

  • GmReadPhantomGeometry:Phantom:SkipEqualMaterials: If 1, SkipEqualMaterials algorithm is applied, if 0 it is not.

  • GmReadPhantomGeometry:InitialDisplacement: Displacement (in mm) of the phantom.

Example:

 1#############################
 2# VOXELIZED PHANTOM SETUP #
 3###########################
 4
 5# File definition for loading a VOXELIZED PHANTOM
 6/P GmReadPhantomGeometry:Phantom:FileName data/g4dcm/Phantom-BCT_16006_015_57.76mm.g4dcm
 7/P GmReadPhantomGeometry:FileName geom/worlds/world.geom
 8/P GmReadPhantomGeometry:MotherName world
 9/P GmReadPhantomGeometry:Phantom:SkipEqualMaterials 1
10/P GmReadPhantomGeometry:InitialDisplacement -21.770000000000003 -83.4375 625.9759998321533
11
12/gamos/geometry GmReadPhantomG4Geometry